Business Letter

August 9th, 2007

Aug 9, 2007

Kenneth Sherwood
English
Sutton Hall
340
Indiana, PA 15705

Dear Dr. Sherwood

When I walked in for the first day of class I was shocked to see we were in a computer lab. I thought to myself “this sucks”, the last English class I took was also in a computer lab. To my surprise I actually learned a few things in both of the classes. I just expected a typical writing class with paper and pencils handing in writings everyday. I can honestly say I have never posted a blog before this class. It just goes to show how technology is changing the way people are being educated in todays society.

Through the course of this research writing class I have learned how to better search for sources using the internet and also to think more critically about readings. It was a little different using a blog to post the progress on my research paper instead of handing in tangible papers, but I guess it saves some paper. To begin the research process the class collectively brainstormed a bunch of different possible paper topics. This was pretty helpful in getting an idea for what I wanted to write about. After selecting a broad topic for my research paper I followed a five step format provided to us to define my research question. This was also helpful in narrowing down my topic and making it easier to research. After defining my research topic I started to search the web for sources. After finding some good sources I started thinking about my field research.

For my field research I decided to interview a leader in my National Guard unit. He provided some very useful information and it was beneficial to my paper. Finally getting down to writing the paper, it was not too stressful, I tried to work on it an hour here an hour there. The critique from you was very helpful and with the changes you suggested it really strengthened my paper. The peer critique was helpful as well it helped me notice some minor flaws that helped me polish up my final paper.

Now coming to a close on the entire process, I am still unsure of the whole idea of technology replacing the old ways. I still like the idea of a writing class to actual using writing utensils. In the end, I feel that I have progressed as writer and a researcher although I was skeptical at the very beginning when I walked in and saw the computers. It all worked out in the end, I have become a more knowledgeable person due to learning some new tools of the trade, So thanks and have a great summer.

Sincerely,

Robert Meehan
614 Pompano Ln.
Indiana 15701

Response to Interview Questions

August 1st, 2007

Field Research-Interview
>
> Research Question:
> How are virtual reality and simulator programs changing the way
> we are trained and educated for the working environment?
>
> Interviewee: LT. Josh Bean
>
> Interview Questions:
> 1. Tell me a little about your background (education/training) and
> current position in the military?

I have 9 1/2 years in the PA Guard with my first 5 yrs as an enlisted soldier. I am currently a 1st LT in B Btry 1/107FA and acting as the executive officer, 1PLT LDR and Btry FDO with several other extra duties. I have completed a 16month deployment, 12months of which were spent in Ramadi Iraq as a Fire Support Officer and 6months of pre-deployment training in Camp Shelby Mississippi. I have a BS in Mechanical Engineering from Gannon University. I have completed airborne school, Paladin Commanders Course, Bradley Fire Support Team Commanders Course, and several war fighters and other operator level courses.

> 2. What kinds of simulator programs do you have experience with And what was there purpose?

War fighters which are primarily used at levels above BDE to simulate scenarios for high level commanders to deal with in a controlled environment. The soldiers are simulated with computers so it does not take the entire BDE or DIV assets to complete these scenarios. It would be way too expensive for these to happen with all of the soldiers present.

TEWT (Tactical Exercise Without Troops) this is extremely beneficial to battle staff officers to understand the actual lay of the land and how it affects their mission planning process. It is used at BN level and above and usually for staff officers only, they actually get to go out on the battlefield without their soldiers or an enemy.

Paint Ball, sub munitions and MILES Gear (Multiple Integrated Laser Engagement System) , all are used to simulate real world scenarios at levels of BN and lower by simulating real time injuries/death.

VCOTT (Vehicle Convoy Operations Tactical Trainer) is used to simulate a convey of 4 vehicles which gives individual soldiers the practice they need to command and control convoys.

STX (Squad Tactical Exercises) are designed for individual squads to focus solely on individual soldier tasks.

3D gamming such as HALO, Quake and several others are used to develop team work and communication between soldiers in a non-lethal laid back environment.

> 3. Do you feel simulator programs accurately portray real life
> scenarios?

Yes. They are a great tool used to simulate scenarios and can easily simulate the fear or emotional stress that is usually associated with real life combat operations. They force soldiers and commanders to develop themselves from thinking about there actions to simply reacting. This allows leaders at all levels to command and control the overall situation at their level rather than directing individual soldiers.

> 4. With your experience, do you feel simulators are beneficial to
> training? If so, how?

They are extremely beneficial not only to training but as assessment tools for commanders to determine the preparedness of their units. There is absolutely no way to prepare a soldier 100% for what they will face on the battlefield. Simulators force soldiers to go from an assessing, thinking, doing role to a fast violent rapid reaction role. Placing soldiers into unknown scenarios that are less than lethal will allow them to become more accustomed to the massive amounts of information they must process in a very short time period. Doing these scenarios over and over forces their body to memorize unnatural movements as life saving skills. For example, most civilians will panic and run away when being shot at; soldiers on the other hand take cover, identify the threat and eliminate it. This is not something you can simply cover in a classroom environment because it defies all logic of self preservation. These actions do not mean a soldier wants to die, it simply means they want to eliminate the threat ensuring their survival.

> 5. Do you think virtual reality and simulator programs take away
> the serious aspect of training? People’s mentality of “It’s just a
> game”.

This is an excellent question, and my answer is no. It allows a soldier to mentally separate his emotions from his physical actions. During virtual simulations you will never here anybody say “Kill Him” or “Destroy the people” but you will hear, “target acquired, target eliminated, threat eliminated.” Soldiers have enough of a burden completing their basic tasks; they do not need an emotional connection to the enemy. It is much easier to think of the enemy simply as a target in a game rather than a live human being even though they want to take your life. Simulators are designed to be game like for this very reason, a good leader can always make it more challenging if required. You can deprive your soldiers of sleep and food, use simulated grenades, smoke, tear gas and many other types of simulators to stimulate the physical dangers of a real life mission in the “game” environment.

6. How do you think military training has changed with the
> vast improvements in technology? (what was it like before compared
> to now?)

When I first got into the Army simulations were literally simulated, there was no real aspect to the training. You would have an (OC) observer controller controlling every aspect of the training. They would blow a whistle for incoming artillery or say “you have been shot in the leg” or “ambush left, ambush right”. Today this is all done with an interactive computer that can adjust to what the soldiers are doing and force them to adapt to a changing enemy. As technology increases so will the complexity and effectiveness of our simulators ability to stimulate the actual five senses on a human.

> 7. What do you think would improve the effectiveness of virtual
> reality and simulator programs?

> Making it cost effective so it can be used all the time, as it stands now most of the technology is so expensive it is reserved for those deploying into an active combat zone. During my 6 months of pre-mobilization training is when I was privileged to use advanced simulators. It would have been much more effective if I had been using them on a regular basis to prepare myself for combat. Another improvement would be a way to stimulate the senses of soldiers with sight, sound, smell, feel and the physical aspect of a combat environment.

Follow up questions.

1. Approximately how much does m-16 ammunition cost?
$42.00 for 1,000 m-16 rounds
2. Approximately how much does a 155mm round cost?
$1,000 for 1 155mm HE round

Interview

July 30th, 2007

Field Research-Interview

Research Question:
How are virtual reality and simulator programs changing the way we are trained and educated for the working environment?

Interviewee: LT. Josh Bean

Interview Questions:
1. Tell me a little about your background (education/training) and current position in the military?
2. What kinds of simulator programs do you have experience with? And what was there purpose?
3. Do you feel simulator programs accurately portray real life scenarios?
4. With your experience, do you feel simulators are beneficial to training? If so, how?
5. Do you think virtual reality and simulator programs take away the serious aspect of training? People’s mentality of “It’s just a game”.
6. How do you think military training has changed with the vast improvements in technology? (what was it like before compared to now?)
7. What do you think would improve the effectiveness of virtual reality and simulator programs?

Field Research

July 26th, 2007

I may possibly interview a few members of my national guard unit who have used simulator programs for military training and have combat experience to compare the two.

Research sources

July 24th, 2007

*http://www.csiro.au/science/ps52.html
*http://www.rti.org/page.cfm?nav=88&objectid=DD31BF93-3D20-43D8-AB7CEAC76D4CF7C99ef0e6895c04%40sessionmgr108
*http://web.ebscohost.com/ehost/pdf?vid=8&hid=3&sid=6237dc37-8f1c-40ff-a17b-9ef0e6895c04%40sessionmgr108
*http://web.lexis-nexis.com/universe/document?_m=ade3ea37c2a94442acd0523c465c2759&_docnum=1&wchp=dGLbVlz-zSkVA&_md5=771ad5dac5f3df54342c53499aa75c0a
*

Research ?

July 19th, 2007

1. Theme: Digital Technology and its Influence on Education and Training
2. Broad Topic: How technology is changing they way people are instructing, learning, and being trained.
3. Concept Streams:
* Internet
* Virtual reality
* New gadgets and tools(computer programs)
* Minds and computers
* Finance and consumerism
4. Relevant Conversations/sources:
* Production and Design Industry: is the product good, do people want to buy it, does it work?
* Trainer/Trainee: more/less efficient, is it fun.
http://www.rti.org/page.cfm?nav=88&objectid=DD31BF93-3D20-43D8-AB7CEAC76D4CF7C9
* Employer/Employee: more/less efficient/productive.
* Administration, Faculty, Students: more/less efficient/productive.
5a. Working Research Question(s):
1. How is technology changing they way people are educated and prepared for the working environment?
2. Does all of this new technology decrease or increase the effectiveness of learning and training environments?
3. Are kids being “plugged in” to technology at too young of an age?
4. Are we becoming too lazy and dependent on technology to do our jobs?
5b. Focused Research Question: How are virtual reality and simulator programs changing the way we are trained and educated for the working environment?

Outline

1. Introduction
I will discuss virtual reality (VR) and simulator (SIM) programs. What they are who, uses them, and why? In the paper I will cover some advantages, disadvantages, and examples of virtual reality and simulator programs.

2. Main body
a. Discuss advantages VR and SIM programs have on training.
b. Discuss disadvantages VR and SIM programs have on training.
c. Give some examples of how VR and SIM programs are used for training.
d. Discuss advantages VR and SIM programs have on education
e. Discuss disadvantages VR and SIM programs have on education
f. Give some examples of how VR and SIM programs are used for education.

3. Conclusion
a. Discuss my personal experience with VR and SIM programs.
b. Close with my thoughts and opinion on VR and SIM programs.

Introduction

“YOU’RE A MILITARY officer with your gun drawn in a crowded square ordering screaming bystanders to stay away from a terrorist with a bomb strapped to his chest. He reaches for the bomb, and you shout instructions. The lights go up. Video screens surrounding you go blank. And trainers tell you that you should have already fired a shot to the head” (Rupley). If this were a real life situation you would not get a second chance to make the right decision, many innocent bystanders and yourself would be injured or killed. But thanks to virtual reality (VR) and simulator (SIM) programs you do get a second chance.
In this paper I will discuss some advantages and disadvantages of VR and SIM programs. I will also give varies examples of how VR and SIM programs are being utilized to change the way we are being trained and educated for today’s ever changing working environment. I will conclude with my opinion and personal experiences with VR and SIM programs.

Bibliography

“Boy Racers.” Economist 7 January 2006
CSIRO. CSIRO, Medic Vision and University of Melbourne commercialise VR ear surgery training system. 7 July 2006. 25 July 2007 http://www.csiro.au/news/ps1zf.html

“Data you can virtually touch.” Economist 18 September 2004

Dwyer, Victor. “Golf the World.” Canadian Business 22 May 2006

Hays, Robert T., and Vincenzi, Dennis A. “Fleet Assessments of a Virtual Reality Training System.” Military Psychology July 2000: 161-186

Lynch, Joan. “Saving Stan.” EDN 7 December 2004

Ritter, E. Matt., and Bowyer, Mark E. “Simulation for trauma and combat casualty care.” Minimal Invasive Therapy & Allied Technologies August 2005: 224-234

Rupley, Sebastian. “In the Virtual Moment.” PC Magazine 17 August 2004

Seymour, Neal. “Virtual reality in general surgical training.” European Surgery: ACA Acta Chirurgica Austriaca October 2005: 298-303

“Training Software Saves Army $11 million.” Inside The Turret 14 November 2002

Technology and Education/Training

July 18th, 2007

The subject I might write about is how technology has effected education and training. Technology effects every student worldwide whether they realize it or not. In recent years schools and households that had computers in them ment that they were high class or rich but now a days a school without computers or internet connections is unheard of. The same applys to households, almost every household in america has at least one computer in it, in some cases every member of the house has their own personal computer. Advances in technology have improved education and training environments ten fold. Schools use technology for faster, more accurate, and diverse learning. Virtual reality simulators serve as training aids for schools and occupations all over. By using technology you are not only saving resources but lives as well.

text messaging

July 12th, 2007

The article discusses how a simple cell phone feature helps over 150,000 residents in shouthwestern china save themselves and their belongings. By the use of simple text messaging people were alerted with time to prepare for the uncoming flood. “The flood was so sudden I would have drowned if I have not recieved the messages”.

We The Media

July 10th, 2007

I like the article, Gilmore does a good job at describing the advances in technology that effect the news and media. He hits the nail on the head when he says news is not delivered just by millionares who have broadcasting stations. It is delivered by anyone with a cell phone, computer, or camera. The old days where the professional journalists is the only one out there collecting and disseminating news and information are over.
The day is coming where news stations on tv will be obsolete. Why wait until the six o’clock news when you can just jump online and find news,weather, directions, and just about anything you want to know at anytime just a mouse click away. I personally am not a big blogger or internet person. I do use myspace some email sites and you can’t forget about ebay, but other than that I am not permanently attached to my computer like most young americans these days.
The one big problem I see with news being so broadly covered by anyone is that you can’t always believe everything you see or read on the internet. With all the technological advances and ways video and audio can be manipulated you need to make sure your sources are reliable before you go spreading news thats made up. It also makes propaganda easier to be created and spread, for example after 9/11 I rember seeing I site that tried to make it look like the attacks were a big conspiracy created by the united states government and that they new about the attacks before they even happened.
Overall I think it was a good well written article with many good points and opinions on the subject matter.

The Tyranny of Copyright

July 9th, 2007

The Tyranny of Copyright is an article that talks about the ongoing copyright battles. Music, movies, and literature are on the top of the list when it comes to copyright arguments and cases.
With the internet putting just about anything you want one mouse click away it is hard to control who has access to music or literature. The only thing that can be done to attempt to control access to copyrighted material is to pass laws to protect the material and try to make people pay for it, instead file sharing and getting it for free.
The internet is becoming so large I think the government needs to take more steps not only to protect copyrighted material but also personal information and keeping people safe from identity theft and fraud.

Robert Meehan